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Rebuilding Notre-Dame from 3D Laser Scans

In April 2019, a devastating fire ravaged Notre Dame Cathedral in Paris, causing extensive damage to its iconic structure. As restoration efforts commenced, precise data was crucial to accurately reconstruct the cathedral. Fortunately, the meticulous work of the late architectural historian Andrew Tallon provided an invaluable resource.

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In 2015, Tallon conducted comprehensive 3D laser scans of Notre Dame, capturing its intricate details with remarkable precision. By positioning laser scanners at various points inside and outside the cathedral, he collected over a billion data points, creating an exact digital replica of the structure. These scans offered measurements accurate to within five millimeters, encompassing every architectural nuance—from the soaring ribbed vaults to the delicate stained glass windows.​

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The utilization of Tallon's 3D laser scans in Notre Dame's restoration underscores the critical role of advanced technology in historic preservation. By providing an exact digital record of the cathedral's pre-fire condition, these scans guide artisans and architects in faithfully reconstructing the edifice, ensuring that its historical and architectural integrity is maintained.

This approach highlights the broader significance of 3D laser scanning in preserving cultural heritage. By creating precise digital archives of historical structures, we can safeguard them against unforeseen disasters, enabling accurate restorations and prolonging their legacy for future generations. As technology continues to evolve, its integration into preservation efforts becomes increasingly vital, offering tools to document, protect, and restore the world's architectural treasures with unparalleled accuracy.

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Contrary to some reports, while Ubisoft's 2014 video game "Assassin's Creed Unity" features a highly detailed virtual model of Notre Dame, this model was created using photographs, blueprints, books, and online resources, not 3D laser scans. Ubisoft did not use detailed scans of the cathedral for the game, and their model did not contribute to the restoration efforts.

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Sources: Architects Training Institute, Polygon

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